Bug FIxes
- Fixed an issue where Bots were not loading into VS AI matches
Item Balance
- Soul Reaver
- Decreased Scaling from difference in Max HP from 10% to 8%
- Decreased Scaling from difference in Max HP from 10% to 8%
- Sun Beam Bow
- Decreased damage dealt to Structures and Bosses from 50% to 25%
- This item now deals the reduced damage to the enemy Titan as well
- Decreased damage dealt to Structures and Bosses from 50% to 25%
God Balance
Agni
Aspect of Combustion- Rain Fire (4)
- Decreased Damage from 135/175/215/255/295 to 120/150/180/210/240
- Decreased Damage from 135/175/215/255/295 to 120/150/180/210/240
Rain Fire (4)
- Increased Cooldown from 18s to 20s
Princess Bari Shift
Mystic Surge (P)- Increased Intelligence from 10/20/30/40/50/70 to 15/30/45/60/75/90.
Sacred Bell (1)
- Decreased Lob Strength Scaling from 65% to 60%.
- Decreased Roll Strength Scaling from 65% to 60%.
Warding Gust (2)
- Decreased Strength Scaling from 55% to 50%.
- Increased Intelligence Scaling from 45% to 60%.
Spirit’s Cadence (4)
- Increased Cooldown from 100s to 110s.
- Decreased the slow from 15% per stack to 7.5% per stack.
- Decreased Mystic Surge Duration from 10s to 7s.
Guan Yu
Aspect Nerf- Conviction (1)
- Decreased Bonus Heal Per Tick Base from 11/22/33/44/55 to 8/16/24/32/40.
- Decreased Bonus Heal Per Tick Int Scaling from 4% to 3%.
- Decreased Bonus Heal Per Tick Base from 11/22/33/44/55 to 8/16/24/32/40.
- Taolu Assault (3)
- Decreased Intelligence Scaling from 8.75% to 7.5%.
- Decreased Intelligence Scaling from 8.75% to 7.5%.
Non Aspect Shift
- Conviction (1)
- Decreased Heal Int Scaling from 20% to 12.5%.
- Decreased Heal Int Scaling from 20% to 12.5%.
- Taolu Assault (3)
- Increased Base Damage from 14/23/32/41/50 to 14/25/36/47/58.
- Increased Strength Scaling from 20% to 22.5%.
- Decreased Intelligence Scaling from 17.5% to 15%.
- Decreased Protection Steal Intelligence Scaling from 1.7% to 1.5%.
- Increased Base Damage from 14/23/32/41/50 to 14/25/36/47/58.
Kali Nerf
Nimble Strike (1)- Decreased Stacks of Rupture applied from 3 to 2.
- Increased Cooldown from 12s to 13s.
Incense (3)
- Decreased Base Damage Strength Scaling from 20% to 15%.
- Decreased Base Damage Intelligence Scaling from 40% to 30%.
- Decreased Bonus Damage Strength Scaling from 12.5% to 10%.
- Decreased Bonus Damage Intelligence Scaling from 17.5% to 12.5%.
- Increased Cooldown from 14s to 15s.
Pele Nerf
Eruption (2)- Decreased Inner Strength Scaling from 80% to 70% and Outer Strength Scaling from 60% to 50%
Magma Rush (3)
- Decreased Amped Damage Scaling from 20% to 15%
Changed files in this update