Good day, Friends, we inform you about a new update, which includes a lot of new and changed content.
New
A strip on the left was added to the inventory slot, which shows the state of the item.
First person on the B button. Intended only for weapons.
New items: A piece of lead, Sulfuric acid.
Black chickens began to appear at the hermits' base.
Mutated wolves appeared near the clinic's pond.
Disassembling a glass bottle, a car battery into its component parts.
Bandits and marauders now drop faction stripes.
A cave map was added to the main map.
A fire was added: at the hermits' base, near the bar, near the Uralskaya station.
More biomass accumulations were added to the swamp location and in the territories of the black island.
30 gray wolf habitats were added to the forest location.
A pond was built in the city in a closed area.
The sound of death was added to deer.
The territory of the yard of Tony in the village was changed, he himself is in the house, and he has a workbench.
The workbench was added to Petrenko in the city, to the Military in the apartment, and to Doni under the roof of the canopy.
In the trash box and in the garages, you can now get new items needed for crafting.
A new recipe was added to the Hunter's trade.
A semi-automatic rifle is now available for sale for a certain reputation from the Chemists boss.
Changes in the item disassembly system
Now the system uses a check of the rarity of the item, the more valuable the item, the more resources can be saved from it.
Disassembly is affected by intelligence, it gives 2.5% more parts when disassembling per level.
The skill (repair) has been renamed to Mechanic, and now gives 2% more parts when disassembling per level.
This system gives a human factor, at the beginning 30-45% of all items from disassembly will be available, and if the character is pumped up, then there will be 85-100% of items. But if you are a scrupulous person, and you will disassemble everything 1 piece at a time, then you will be able to save all 100% of the parts that belong to the item.
In the location Settlement:
A small group of marauders has appeared - Be careful!
A safe place of interest has been added, as well as several save zones.
The fire station has been reassembled.
Black Island:
The tower - worked out with details.
A pack of black wolves was spotted on the island.
Vegetation and trees have appeared.
Changed
The running speed of foxes has been reduced.
The quest "Herbs for a decoction" - the condition of the quest ending has been corrected. The collected grass is now given to the Herbalist.
Now bots shoot not in one beat, but in different ways. Thus, simulating human behavior.
The chickens, in the area near the sawmill, were lowered in level and set to 3.
Abandoned building in the forest - the visual design in the yard was improved. And also multiple objects were added.
Now, if you have two monitors, the cursor will not go beyond the screen if the game is set to full-screen mode.
Changing items
The power of the AS-Val weapon - increased by 50%. The cartridges for it are not touched.
12ga cartridges - the price has been increased by 2 times and the damage by 2 times.
The price of caps, shells, bullets and gunpowder has been reduced.
Pieces of plastic - the price has been changed to 4 and the weight has become 0.05 kg per 1 piece.
Shotgun
The Hunter's shotgun power has been changed - the power was 2 and became 1.25 - decreased by 75%. Thus, the damage of the cartridges was increased by 2 times and the weapon was reduced, as a result, this weapon is still more effective than a regular shotgun by 25%.
Increased recoil and decreased accuracy. The weapon's behavior has become more like a shotgun.
The rate of fire has become not 10 shots per second but 4 per second.
Fixed
Now, when driving a car, the sounds of footsteps on water with splashes will not be heard.
Now bots and animals cannot enter some bodies of water. These are examples of deep rivers.
The volume of sounds on water corresponds to the settings.
Fixed a bug where gas masks for the quest had standard bags.
Fixed friendly fire in bots - now they should not shoot at each other.
The dialogue for the "Secret of the Black Island" quest was fixed, which did not allow you to close the quest if you reset the dialogue and close it without selecting anything.
The distance of the camera from the sight of the 1.2 X collimator was reduced.
The position of the camera near the bed on the black island was changed.
The training areas were temporarily removed.
Work was underway to link many sounds to the main volume setting.
Changed files in this update