
Patch notes:
- Added a New Game+ mode. This allows you to start a new game and carry over all unlocked abilities, player level, XP, and collected Gems from the previous save file.
- New Game+ is unlocked after completing the game. If you've already completed the game the new mode will unlock when you launch the game.
- Collected Gems are now replaced with XP Dots which award XP on contact.
- Added more decorative elements to the end-game rooms.
- Added a bit of new geometry to the boss room.
- Added new effects to the final cutscene.
- Added a button on the main menu to get the Pinball Spire soundtrack.
- Added an option to disable the Focus ability completely, which should help you avoid accidental Focus use when going for the Zen-Like achievement.
- Fixed inconsistent behaviour on speed boosters.
- Fixed some physics issues with shielded enemies.
- Fixed hit effect on breakable rocks that require multiple hits.
- Fixed potential physics issue on entry to the final room.
- Improved SFX playback logic in cases where a whole bunch of sounds are playing at once.
- Minor graphical performance improvements.
About old versions and save files:
I've continued to provide old builds on dedicated beta branches for anyone who wants to play an old version of the game but please note that I can't guarantee save compatibility when switching to older builds. Save files will always be backwards compatible (e.g. going from 1.02.01 to 1.02.02), but I can't support going in the other direction, unfortunately. It may work in some cases but it's likely going to break in others. Just a heads-up!
Changed files in this update