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Update notes via Steam Community
Thank you all for sticking with us through the two-year wait. Testplay 1 of World of Fate comes with a full feature and gameplay overhaul:

• new building types

  • capital: set tax rates, deploy support squads and store up to 5,000 gold in your vault
  • bank: upgrade vault capacity and earn interest on deposits
  • hospital: heal squads and inspect wounded soldiers
  • barracks: design custom squads from soldiers with unique stats
  • factory: convert raw materials into refined goods
  • supply hub: centralized storage for construction inputs

• combat tab improvements

  • streamlined soldier selection
  • enhanced squad management tools

• sector tab

  • create and name sectors
  • capture sectors by seizing buildings within them

• logistics tab

  • link buildings with transport lines
  • build full production chains to move resources automatically

• construction tab

  • erect new buildings and machines in owned sectors
  • build mining drills to harvest raw resources
  • assemble missile silos and manufacture missiles via your logistics and factories
  • launch missiles (and nukes) to devastate areas—each explosion leaves a radiation zone that grants attackers a 10× bonus but renders any buildings within unusable until the radiation clears

Dive in, explore the new systems, and let us know what you think!

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