
Wings have been added to the game. When Eleanor collects a purple orb, she'll have wings that can give her an upward boost. Holding the jump button while Eleanor is falling activates the wings. The faster Eleanor is falling, the greater the upwards boost she gets. Wings are lost on death.

Eleanor
- The Moon Jump cheat that caused low gravity has been replaced with Vengeance. Vengeance gives eleanor permanent Wings as it clashes a lot less than low gravity did with axe bounces.- If Eleanor gets hit while having Bloodrush, blood loss will be prevented. Bloodrush will still be lost.
- Eleanor's minimum jump time has been increased to 0.08 seconds from 0.03 under normal, water, climbing, wall hiking or jumping-off-an-abductee conditions; she'll at least clear 1 tile. Smaller jumps may still be desirable when jumping from a wall or a platform.
- The player must hold jump for 15 frames before they will jump off an abductee up from 10.
Monsters
- Succubus: She'll come slightly closer to the player before retreating, making her slightly easier. Changed her projectile to the fire element so it no longer causes knockback.Bosses
- Skeleton Army: When the player dies and respawns, the skeletons now start spawning two waves back instead of having to start the waves over from the beginning each time.- Vampire Hunters: When the player dies and respawns, the vampire hunters will have only two more hunters than the player had vanquished on the previous round instead of having to start over with the full 12 hunters each time.
- Lich: No longer starts off with his fireball hand glowing.
Levels
- Cosmetic mushrooms have been added to a few levels.- Candles have been added to various levels. Most of them are cosmetic and they blow out if you touch them.
- Added multiple shadowy tiles to various levels to help breakup some monotonous geometry.
- Catacombs: Doors inside the Catacombs stage will now be closed if the player has collected all the coins from that room.
- Tower: In the first room, the left side wall jumps have had the spikes replaced with soul stealing hooks.
- Docks: Pushed back the first Henchman on the first boat so he's less likely to see the player if they immediately land in the water.
- Woods: Made the tree trunk jump right after the first gargoyles much easier.
- Storm: Doors in the storm stage will now be closed if the player has already lowered the water a level from that area.
- Ascent: Adjusted the gargoyles on the right to make them easier. Made some destructable blocks a bit more obvious.
Changed files in this update