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Update notes via Steam Community

Bug fixes

  • Fix issue causing a cutscene soft-lock when Barnaby and Alphy were unlocked at the same time when returning to The Great Lighthouse after a run (thanks to TheUnBearable and Matan for reporting this issue to us on Discord).
  • Add a missing pew pew mode sound during Claws, Tyrant of The Deep boss fight. The missing sound goes like this: *CHAK CHAK* (but it sounds better in-game than by text).
  • Tentatively fix the "ghost" enemy bug in online multiplayer, where enemies appeared invincible to the client and stayed on screen for the rest of the run. Please report on Discord if the issue persists!

Miscellaneous

  • Update main menu button labels to reduce confusion. With the recent addition of the run progression save feature, we introduced a new "Continue" button that lets players resume an unfinished run. Previously, the buttons were labeled "Resume Run" and "New Run", which led some players to believe "New Run" would reset their save file. To address this, we've renamed "New Run" back to simply "Play" in every language.
  • Adjust translations in other languages for the "Resume Run" button text.
  • Fix typos in new dialogues texts.
  • Lower the popshell explosion volume in pewpew mode.
Windows 64-bit Depot 1286583
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