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Update notes via Steam Community
Hello! This patch should fix some of the issues the order packaging department introduced in the latest update. Apologies for those having the non-saving error at the end of the day having wasted their working day. If the issues keep happening feel free to upload your game’s logs either on Steam forums or in the Discord’s issues channel.

Changelog:
- Order packaging department is now automatically turned off every new day. For now the current implementation prevents turning it off during the same working day.

- Order Pickup Point should now be placeable outside.

- An issue in which players would get stuck in the end day screen should be fixed, but keep reporting if it keeps happening as it could have several different causes.

- Some aspects of order packaging have been rewritten for better server-client synchronization. This caused problems like order customers standing idle. Same as above, report if there are discrepancies between host and the rest of players.

- Added an option for players to disable or enable invoice autopaying. The button is located in the invoices tab in the manager’s blackboard just above the ‘Pay Invoices’ button.

- Items should not remain stuck when dropped in the stripped areas of the ordering tables anymore.

- Adapted demolition achievement so now beams and pillars in the new department count too.

- Items on tray should now look forward at the player so p.e. players can properly identify seeds types.

- Severely dropped the extra amount of order packages that a high difficulty makes appear and only a maximum of 4 orders can arrive at once depending on players count and difficulty.

- Players should now being able to paint through the elephant to get unreachable paintable tiles.

- Fixed an issue in which employees wouldn’t be able to enter the new department.

- Order tablets in blue tray should now appear if accepting an order while holding it.

- Orders tablets in blue tray should not react anymore when pressing E while chatting.

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