Changelog:
- Order packaging department is now automatically turned off every new day. For now the current implementation prevents turning it off during the same working day.
- Order Pickup Point should now be placeable outside.
- An issue in which players would get stuck in the end day screen should be fixed, but keep reporting if it keeps happening as it could have several different causes.
- Some aspects of order packaging have been rewritten for better server-client synchronization. This caused problems like order customers standing idle. Same as above, report if there are discrepancies between host and the rest of players.
- Added an option for players to disable or enable invoice autopaying. The button is located in the invoices tab in the manager’s blackboard just above the ‘Pay Invoices’ button.
- Items should not remain stuck when dropped in the stripped areas of the ordering tables anymore.
- Adapted demolition achievement so now beams and pillars in the new department count too.
- Items on tray should now look forward at the player so p.e. players can properly identify seeds types.
- Severely dropped the extra amount of order packages that a high difficulty makes appear and only a maximum of 4 orders can arrive at once depending on players count and difficulty.
- Players should now being able to paint through the elephant to get unreachable paintable tiles.
- Fixed an issue in which employees wouldn’t be able to enter the new department.
- Order tablets in blue tray should now appear if accepting an order while holding it.
- Orders tablets in blue tray should not react anymore when pressing E while chatting.

Changed files in this update