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Update notes via Steam Community


Ship structures now save correctly after repairs, and hidden damage no longer blocks restoration. We’re continuing to refine control settings and address crash-related issues for a smoother gameplay experience.

Ships & Building

  • Fixed an issue where ship structure changes were not saved in the shipyard, for example after repairs.
  • Resolved a problem where “invisible” ship damage wasn’t being registered — you can now repair and restore your ship as expected.

Controls

  • Resetting input settings now correctly applies to controller mappings.
  • It’s now possible to assign the same key or button to multiple actions.

Crashes & Stability

  • Fixed crashes that could occur when completing pirate bounty quests.
  • Fixed a crash caused by rockets hitting crashing pirate ships.

Combat & Balancing

  • Shields now absorb all incoming damage, even when depleted in a single hit.
  • Tweaked overlapping damage logic to prevent unexpected one-shots from pirate rocket launchers and shotguns.
  • Red Darkness Walkers now stay vulnerable for longer, and their defense recovers gradually — giving you more time to retreat safely.

Thanks for playing and sharing your feedback!
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