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Update notes via Steam Community
"Slime Princess" v1.2.2 official version update log:
[√] Reduced death penalty, changed to resurrection in the nearest initial level after death
[√] Enhanced growth system, retaining current weapons, props and maximum health after resurrection
[√] Added the ability to control the throwing distance of bombs when the player crouches and looks up
[√] Removed the "Add to Wishlist" floating link in the upper left corner of the menu interface
[√] Added keyboard keys 1 to 5 to switch weapons, props, bombs, keys, and gold coins
[√] The power switch in the room is changed to rebound the player but does not deduct health
[√] The appearance of the enemy's special effects and the time for the enemy to spawn are slightly faster
[√] Optimized the problem of too high key explosion rate
[√] Solved the bug of the underground kingdom level boss entrance room being stuck in the wall when teleporting
[√] Solved the bug that some enemies detected that the player would float when they first appeared
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