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Update notes via Steam Community
This update brings some quality of life and improvements to crafting, and item collection and recipe menus.

Patch Notes


  • Added a search bar for items and recipes in the codex
  • All undiscovered items and recipes in the codex now show as hidden to better track progress
  • Added completion rates to the item and recipe tabs in the codex
  • Added items categories to the crafting menu
  • Furnace screens now display stats for accepted fuel items
  • Crafting screens now display all nearby workbenches
  • Added a crafting screen toggle to display partial recipes(on by default)
  • Added additional sorting options for inventories(A-Z, rarity, type)
  • Creatures no longer have increased nigh time aggression for the first night
  • Difficulty now affects maximum creature spawns and aggression
  • Tiles can now be placed under existing tiles
  • Crafting recipes now correctly update after crafting an item
  • Fixed an issue with some codex recipes not correctly updating
  • Deep hole tiles now correctly render tile transitions
  • Fixed an issue with some broken text outlines
  • Items can now be placed on crafted dungeon brick floors
  • Crystallized wall incorrectly placed the wrong wall
  • Reduced the attack range and health of spectral bows in the dungeon



June/July content update

Development on update 1.0 is still underway and should (hopefully) be ready around late June!


New 1.0 obsidian fortress biome
Windows Forsaken Isle Content Depot 347941
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