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Update notes via Steam Community
• Bugfix: Added better error handling to the Void Runs which was preventing Valazeus from dying.
• Bugfix: Kaboom perk wasn't registering enemy kills which could prevent decreasing enemie kill counts during some game modes.
• Bugfix: Grant additional achievements for completing story mode for difficulties lower than the one the player completes. This should apply retroactively.
• Bugfix: Players are now awarded the total number of missing skill points after reaching 30+100 to unlock all perks.
• Bugfix: Levelling up multiple times no longer causes missing level-up rewards. Now combines the rewards even if you level up multiple times.
• Bugfix: Unlocking NPCs in the Codex is fixed.
• Bugfix: Chaotic mask now drops in the Underworld.
• Bugfix: Reload speed min time clamped to 0 seconds to prevent negative values. Also fixes bug with tiny reload times not reloading the weapon.
• Bugfix: Sometimes bullets would fire in the wrong direction when starting a run.
• Bugfix: Added a button cooldown for the alert popup on the Bounties and Apply Spray menus.
• Bugfix: Pressing confirm without a spray selected will no longer bring up the confirmation dialog.

• Changed: Blitz Mode doesn't end immediately allowing you to grab your loot.
• Changed: Increase the XP required to get to grit level 100.
• Changed: Spawn logic for Assault Mode will now make sure there are always enough enemies to complete a wave.
Windows 64-bit Deadtime Defenders Windows Depot Depot 1148701
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