We’ve patched up a few sneaky bugs and added some improvements to keep the wasteland running smoother than ever.
Hotfix Notes:
- Fixed: Traders could sometimes buy items for a higher price than they sold them — resulting in an instant gold loop. That loophole is now closed.
- Added: Passive regeneration for key buildings and structures to improve long-term defense and stability.
- Improved: Increased the chance of spider spawns in the Deadwoods — watch your step out there.
- Fixed: Inventory bug where dragging items from equipment slots into vehicle upgrade slots caused inconsistencies.
- Fixed: Deserialization of building save files could cause incorrect HP values — no more phantom weaknesses.
- Fixed: Incorrect spawn points for certain NPCs have been corrected.
Thanks for reporting and surviving with us — every fix makes the wasteland just a bit more fair.
Changed files in this update