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Update notes via Steam Community

THANK YOU SO MUCH EVERYONE!

I wanted to start this first patch by thanking everyone for their wonderful support since launch. We've gotten numerous kind comments, a few great reviews, and even someone streaming the game! (Thanks, SoulOnFire616).

This first update aims to fix some of the biggest issues players were facing while adding a small incremental visual improvement to the power plant area and re-adding the Epilogue dialogue into the game.

Content Updates:

  • Added new visual elements to the power plant.
  • Epilogue added after you finish the final trial.


Bug Fixes:

  • Fixed a bug where swapping onto a slippery tile with loreli would cause a crash
  • Fixed a bug where pause menu buttons would stay in focus after restarting a trial, causing an infinite loop
  • Fixed a bug where pressing a move key to quickly in succession would cause a move event to not register.
  • Fixed various Z-Indexing (visual sorting) issues across multiple trials.


As always you can join our discord to report bugs and we will get to them as quickly as we can. Keep an eye out for a small announcement of a mini arcade game we're working on for a sticker fair this weekend. We'll be releasing it on itch after it's complete!

Thanks again yinz, much love!
- Tap Water Team
Windows 64-bitEnglish Depot 3229151
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