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Update notes via Steam Community
Quick Update on State of the Game

Hey all, This small update consists of;

  • Fixed not being able to properly place items in 2 floor houses
  • Fixed special items not showing correct mesh (suspicious mushroom, plasma rifle, etc.)
  • Fixed z-fighting on the koilot harbor meshes
  • Added invisible walls around the underground arena to stop players from jumping into the void


As we await upcoming bug fixes and updates, I'd like to propose a quarterly server wipe cycle for discussion. Under this model, the server would reset every three months—four times annually—creating a balanced gameplay rhythm throughout the year.

To clarify the server would be separate from the rest. Tagged as for example: (3MONTHLY Server).

Our community has been deliberating on the optimal wipe frequency that would maintain player engagement while still providing adequate time for meaningful progression. A three-month cycle potentially offers the best of both worlds: enough time to establish bases, and form alliances, without the stagnation that can occur with longer periods.

What are your thoughts on this quarterly approach? Would this timeline strike the right balance between refreshing gameplay and allowing for substantial accomplishment?

Please let us hear your thoughts on Discord.

Join our Discord server, Discord
Windows English Longvinter Content Depot 1635451
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