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Update notes via Steam Community
Dear Players,

We have received reports from some players that when the game is run in low resolution or in windowed mode, the character may be unable to step over small ledges. After a thorough investigation, we have identified the cause as a bug in Unreal Engine 5 that occurs in certain display configurations.

Since our development and testing were primarily conducted in fullscreen and high-resolution environments, we unfortunately did not catch this issue earlier. We sincerely apologize for this oversight. Even after receiving feedback, it took us considerable time to locate the root cause, and we deeply regret any inconvenience this has caused.

The issue has now been resolved, and in the latest version, characters can properly step over small ledges regardless of whether the game is played in windowed mode or low resolution.

We are truly grateful for the patience and feedback from every one of you. Your support and reports help us to continually improve. Moving forward, we will enhance our testing across various configurations to prevent similar issues from occurring again.

Please accept our heartfelt apologies for the inconvenience, and thank you again for your understanding and continued support.

Additionally, the following issues have also been fixed in this update:

Missing explanatory text in the ending scene

Incomplete localization of Log #5 when the true ending is not triggered

Incorrect font used in logs for the Japanese version

Errors in the true ending flow of the Japanese version

Animation clipping during the true ending sequence
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