Nubby's Number Factory V1.3.1 (large patch)
Update notes via Steam Community
Welcome to Nubby's Number Factory V1.3.1. This has been a long while coming, and I'm happy to be rolling out Nubby updates again. This isn't the biggest update you'll ever see for the game and it mostly fixes bugs and adds quality of life things. This is the first of two patches coming before the heavily anticipated V1.4 update, which will be probably the biggest update the game will get. Enjoy!
V1.3.1 Patch Notes:
Bug fixes:
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-Fixed some suffix naming issues with huge numbers
-Fixed visual bug where the countdown indicator over items appeared above error messages
-Strawberry works in amnesiac now
-Volume of Ouroboros noise now corresponds to sfx volume setting.
-Volume of alternative Evil Goose+ noise now corresponds to sfx volume setting.
-Setting "press button" keybinding to mouse side button 1 or 2 no longer soft locks game.
-Starfruit can no longer be found in "Stay There!" challenge. Not even from fava bean.
-Fixed but where you could still launch nubby / jumble pegs in the lock/key portion of the black market sequence
-Fixed the frame-perfect bug where you could skip special events and boss events by firing nubby before the prompt appears
-Fixed squid duplicating issue.
-Fixed bug where picking items from the black market while playing on criminal tony charges you money. That was unintentional.
-Fixed Jake The Snake+ issue where if he tries to double all pegs twice, it only doubles one peg, twice. It actually doubles all pegs twice now!
Minor changes:
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-When eating foods that give perks (croissant,kebab,donut), a perk will appear that floats into your inventory, similar to how it works with loot (this is just for visuals).
-Fishman+ now triggers the most recently obtained perk twice, instead of the two most recently obtained perks once.
-Donut, and Fishman now say what the most recently obtained perk is in their item descriptions.
-In the "Times Up!" challenge, the monstrosity item is replaced by "rabid monstrosity".
-Rabid monstrosity summons 3 meat orbs on first peg popped; rabid monstrosity+ summons 3 disease orbs on first peg popped.
-Added "First peg popped ->" and "Nubby dies ->" triggers as possible outcomes for bologna tony random item triggers.
-Game seed is now displayed in the bottom right corner during the game.
-If you have more than 1x jumble from eating starfruit, the amount of jumbles you have remaining is displayed on the jumble button.
-Revamped E-Block sprite because I lost the blender project file for it womp womp
Semi-Major changes:
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-Implemented "mind's eye" mode which allows you to view some useful stats related to the ongoing / previous turn.
-Also highlights the highest peg on the pegboard when you're aiming nubby. This doesn't work on round 1 or the tutorial
-Toggle this on/off by pressing the button in the top left of the factory during a game.
-For reference, this feature was originally called "assist mode" in the WNN steam page posts.
Re-balances / reworks:
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-Changed nubbys physics (compromise between v1.3 and v1.4)
-Slightly changed trophy perk to prevent infinite loops early game with poopbutt and others
-Buffed alien trigger
-Decreased how often dupe mystery boxes show up for amnesiac (1 in 10 chance)
-Completely reworked croissant perk
-Reworked glass tony effect: "Maximum lives capped at 2. When an item triggers, it triggers twice. Perks are unaffected."
-Buffed seal, slaps more pegs now.
-Also buffed mutant tony trigger (2 seconds to 1 second)
-Rubber chicken's mutant tony trigger changed to "3 pegs halved ->"
-Buffed raygun perk: 40% chance to trigger instead of 25% chance.
Content additions:
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-Added new food item: Soup crackers (rare)
-Added new item: T-Block (common)
-Added new black market item: Flibby Flobbies (rare)
-Added voice overs to all supervisors in the supervisor selection menu
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Depot 3191032
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