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Update notes via Steam Community

Hi everyone,


In today’s patch, we want to do some experiments. As usual, we will give you a bit of time to test them out and then do a poll on our Discord server to find out what you think.

The key experiments will be gaining more gold when entering the shop, a higher chance of finding unique treasure items, and an earlier first Skill.

Stay tuned for more news soon ;)


P.S: Yes, achievements are coming with the full release.


Changelog for 0.9.41

  • Gold gain on all rounds +1 (experimental)
  • First skill round 4 -> 3 (experimental)
  • Chance of finding a treasure item in early rounds 12% -> 15%, in later rounds 5% -> 7% (experimental)

Neutral
  • Jynx torquilla: Cost 8g -> 7g
  • Superspacious: Sales chance 35% -> 40%
  • Potion Belt: Cleanses 8 -> 10

Pyromancer
  • Obsidian Dragon: Heat needed 7 -> 6

Berserker
  • Extra Angy: Duration 60% -> 70%

Reaper
  • Death Scythe: Critical hit bonus 50% -> 65%
  • Cursed Dagger: Cooldown 2.2s -> 2.3s
  • Snake: Cooldown 2.3s -> 2.2s

Windows Depot 2427701
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