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Patch highlights
Added content & features
- The Arabian horse has been added to the horse breed roster
- The Rabicano gene is now available for the Arabian horse
- Third-person and first-person view while riding or grounded have been added and can be toggled with Tab
- Added saving and loading of the camera mode
- Horse refusals have been implemented
- Updated and added more leg markings variations
- Added lead changes while turning
- Added four more show jumping courses and updated show jumping course 3 with a new course
- Added a new dressage course and a new dressage training course
- Added lead change for slow canter
- Added idle and halt animation with transitions from different gaits
- Added rein-back (reverse, backing up) on horseback
- Added Silver Buckskin and Silver Smoky Black gene combination
- Added a hard stop animation for the horse, activate by pressing X
- Added walk-to-canter transition
- Added look-at IK for third person character view, the character will now look towards where the camera is pointed
- New UI that includes gait and speed indicators while mounted on the horse
Fixes & adjustments
- Terrain texture has been updated
- Water shader has been adjusted
- World lighting and shader has been updated and adjusted
- Increased the scroll sensitivity range in the controls options
- Fixed a multiplayer bug for force animations
- Fixed various LODs
- The world fog has been adjusted
- Reflection probes have been swapped and replaced
- Fixed issue with horse jumping delayed because of changing strides before the jump
- Splashed white face markings have been updated for better eye textures
- Fixed animation looping issues
- The horse shader has had some updates and tweaking
- Minor fixes of the shadows
- Adjusted the horse’s textures to be less shiny
- Changed the render order of some materials
- Added object shadows
- Updated colors and textures for the house and stable buildings
- Adjusted arena fence to hide the fence foundation mesh
- Reduced sizes of numbers of textures to help with optimization
- Pangare textures have been replaced with new ones that do not have visible seams
- Some white patterns, such as Tobiano, have increased texture size and quality
- The main menu camera angles for the horse have been adjusted
- Tweaked the existing dressage training course to have less gait transitions
- Updated the transition from idle to turning standstill
- Updated the textures inside the stable building
- Fixed stirrup placement based on breed
- Fixed neck position and deformation on scaled horse heads
- Updated control scheme in the escape menu
- Added scaling to the scroll sensitivity when playing with a save from an older build
- Adjusted the turning of the horse
- Made post-processing and shadows change with the quality set in the graphics options
- Updated transitions from and to halt and transition between reverse and walk
- Updated show jumping training course 2 with a new training layout and exercises
- Fixed the transition between piaffe and passage
- Fixed issue with transition from piaffe to walk, trot, and canter
- General updates and tweaking of the UI, including changing the backdrop with blur and shadows for text
Known issues
- The reins sometimes clip through the neck and both reins end up at the same side of the neck
- Mane clipping issue with some breeds, especially the Arabian
- There are some clipping/skinning issues with tack
Changed files in this update