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Update notes via Steam Community

Engine Update

Nasty Zombies has been updated from UE5.4 to UE5.5. This brings optimisation to the lighting.


In other news...

  • Prestige Mode is now unlocked once you have purchased all power-ups and your current maximum amount of equipable perks
  • New modifier: Zombie Cap - you can change how many zombies can be alive at one time from the default of 24, to between 1 and 120 (larger numbers will severely impact performance) (this is an extra modifier)
  • Lights no longer fade at long distance thanks to UE5.5
  • The Sten tilts in the opposite direction when reloading so you can see the magazine.
  • Added head explosion particles for headshots
  • Crosshair is now dynamic and scales based on the players FoV
  • You can rebind the toggle UI button
Windows Depot 2851701
  • Loading history…
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