Engine Update
Nasty Zombies has been updated from UE5.4 to UE5.5. This brings optimisation to the lighting.
In other news...
- Prestige Mode is now unlocked once you have purchased all power-ups and your current maximum amount of equipable perks
- New modifier: Zombie Cap - you can change how many zombies can be alive at one time from the default of 24, to between 1 and 120 (larger numbers will severely impact performance) (this is an extra modifier)
- Lights no longer fade at long distance thanks to UE5.5
- The Sten tilts in the opposite direction when reloading so you can see the magazine.
- Added head explosion particles for headshots
- Crosshair is now dynamic and scales based on the players FoV
- You can rebind the toggle UI button
Changed files in this update