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Update notes via Steam Community

Tutorial:


  • Fixed certain arrow indicator display.
  • Fixed missing Cargo Notebook page in the Duty Folder.
  • Added Nabokov dialogue animations.
  • Added objective to pick up weapon before leaving outpost.
  • Added debt repayment when the last day yielded no profit.
  • Disabled Tutorial when starting a new game on a completed save slot.

Campaign Mode:


  • Fixed companion behavior during side missions.
  • Disabled exclamation marks in story missions.
  • Added new mission objectives triggered by entering designated areas.
  • Fixed Gavrilov's lamp shaking when picked up.
  • Fixed disappearing wallet in "Missing Person" mission.
  • Increased vehicle durability in "Convoy" mission.
  • Changed enemy vehicle behavior when burning in "Convoy" mission.
  • Fixed dead enemies clipping through vehicles during the "Convoy" mission.
  • Fixed Rebel cover behavior in "Freedom will prevail" mission.
  • Fixed Rebel behavior when instantly alerted during "Freedom will prevail" mission.

Endless Mode:


  • Blocked interaction with enemies during the "Plane Drop" mission.
  • Fixed missing companion animations during outpost upgrades on the computer.
  • Fixed missing license plates on cars during upgrades on the computer.

Challenge mode:


  • Added auto document handover.
  • Fixed extra drivers spawning after day one bankruptcy.

Inspections:


  • Improved detachment of car parts.
  • Improved bribe hand positioning to match the driver's hand.
  • Fixed levitating cargo on Sina.
  • Added auto-opening of inspection report on "Inspection Complete".
  • Disabled auto-closing of the Duty Handbook with Duty Folder.
  • Fixed incorrect vehicle list display in the Duty Handbook's car tab.
  • Adjusted smuggler foot escape conditions from the outpost.

Combat:


  • Increased aiming zoom.
  • Increased recoil effect.
  • Increased camera shake when taking damage.
  • Shortened Kill Camera duration.
  • Adjusted enemy accuracy at close range.
  • Added the ability to change weapons while reloading and aiming.
  • Fixed shotgun reload bug with one remaining shell.
  • Brightened near-death screen effect.
  • Disabled companions head-tracking towards the player during shooting.
  • Fixed enemies getting stuck on environmental elements near the roads.
  • Adjusted enemy behavior in road ambushes after losing sight.
  • Fixed outpost object reset after repelling an attack.
  • Added new smuggler and Most Wanted behavior in the inspection zone during outpost attacks.
  • Fixed enemies not exiting vehicle during an outpost attack when taking damage.
  • Fixed outpost attack failing when a retreating driver ran over a companion.
  • Fixed outpost attack failing when a companion was killed by a grenade.
  • Fixed death animation directions in low cover.

UI:


  • Added a blue highlight for the currently selected location on the map.
  • Improved resolution and color of some interaction icons.
  • Disabled crosshair while driving in third-person mode.
  • Disabled inspection summary pop-up in computer.
  • Added unique icons for each car during chases.
  • Replaced police car icon with player icon on the map when inside the vehicle.
  • Renamed and added descriptions for interactive objects at the outpost.
  • Improved icon layout during foot and car chases.
  • Fixed side mission disappearance from map after outpost attack.
  • Fixed road ambush marker disappearing from the map after disabling an option in settings.
  • Fixed disappearing enemy markers after changing settings.
  • Fixed display of certain UI elements in sniper scope view.
  • Fixed fugitive distance display during foot chase.

Music & Sounds:


  • Added two new radio tracks.
  • Added radio mute on combat music start.
  • Prevented ambient music from playing over car radio.
  • Fixed improper music playback triggers.
  • Disabled ambient mute when entering Varila 4x4 police car.
  • Added equip/unequip sounds for Duty Folder and Cargo Notebook.
  • Added Repnin greeting voice at interaction start.
  • Fixed Truck Scale sound synchronization.
  • Fixed door closing sounds for certain vehicles.
  • Fixed environment sounds in Endless mode buildings.
  • Blocked dialogue interruption by entering interaction menu.
  • Blocked companion story dialogue interruption by collision reactions.

Translations:


  • Added the ability to change the game language without restarting the application.
  • Fixed date display in Japanese, Korean, Simplified and Traditional Chinese.
  • Fixed the display of some Chinese subtitles.
  • Fixed the size of game mode descriptions in Thai.
  • Standardized Thai date formatting.

Achievements:


  • Fixed incorrect prisoner count for the "Fantastic Five" achievement using fast travel.
  • Fixed object count for "Contraband Buster" achievement.

Gamepad:


  • Reworked gamepad controls, action shortcuts, and navigation through documents and UI.
  • Fixed aim assist.
  • Added menu navigation sounds.

Other:


  • Fixed slow location loading.
  • Added game pause when opening the car map.
  • Fixed terrain textures near Vlad's shop.
  • Updated terrain between Vlad's shop and the Inn.
  • Fixed water texture on the swamp near the Sawmill.
  • Fixed the ability to hand over contraband when a road ambush spawned near the Police Base.
  • Disabled the option to sell dead prisoners to ordered prisoner transports.
  • Fixed prisoner handover price difference between labor camp and ordered transport.
  • Fixed fugitive disappearing when colliding with the environment while exiting a vehicle.
  • Fixed driver panic behavior when escape route blocked.
  • Added quick exit behavior for companions during combat or when the vehicle is on fire.
  • Disabled companions and NPCs from attacking captured prisoners.
  • Changed dead NPC ejection from vehicles.
  • Added animation speed variations for animals.
  • Fixed glass shard ejection direction matching shot angle.
  • Fixed issues with shooting at drivers with a sniper rifle.
  • Changed character save position outside the outpost to the fast travel point.
  • Improved NPC eye tracking on player.
  • Disabled truck Scale use during outpost attacks.
  • Fixed mouth sync during greetings.
  • Fixed arrested NPC descriptions.
  • Fixed an extra inventory slot bug on dead and handcuffed NPCs.
  • Fixed a hole in the Police Base roof.
  • Fixed a hole in the Micros 26D bodywork.
  • Fixed Zenith trunk shaking issue.
  • Fixed Zenith wheels clipping through terrain.
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