Patch #6 is here — and it's a big one!
This will be the last patch before version 1.0, marking the end of Early Access and the beginning of a new chapter with a rebranding, a new title, and the final polish!
It’s been many months since the last update. A lot has happened, both professionally and personally, but throughout it all I’ve kept working — quietly but steadily — on this new patch.
The game has been reworked in many areas, and it took time, but it’s finally shaping up into the vision I’ve always had in mind: an arcade football game with simulation elements, completely free of rails or scripts.
What's new in this version?
In short: almost everything!- 🧠 Two new game modes
- Coach Mode: watch your team play and give tactical instructions
- Simulation Mode: directly simulate match results
⚽ Overhauled gameplay: balanced, smoother, and more responsive
🧠 AI largely rewritten: CPU teams behave more convincingly
🧤 Improved goalkeepers: more reliable and proactive in 1v1 situations
🏃 New stamina system: monitor player fitness and make meaningful substitutions
💥 Physical collisions implemented: tackles feel solid; strong players make a difference
🏆 Two new competitions added
🌍 Three new leagues added: Colombia, Uruguay, and Czech Republic
🔄 All rosters updated to the current season
🚀 General performance improvements
We’re finally heading into the home stretch, and I can’t wait to finish this game — it’s been a journey of passion, hard work, and determination.
Thank you for your continued support!
Let’s get ready for version 1.0! 🙌
Changed files in this update