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Update notes via Steam Community

Version Update


Dear Generals of the Curtain:
Thank you for staying with us! We sincerely apologize for the delay since the last game update. As the development team behind "Glaze Cup:Journey to the West ", we remain committed to ensuring the game reaches its full potential. As a Roguelike action game blending ink-wash artistry with modern design, it offers a visually captivating experience. The journey of the Curtain General—challenging formidable foes, collecting fragments of the Glaze Cup, and uncovering the prequel secrets of Journey to the West—has ignited the adventurous spirit of many players.
However, we fully acknowledge the game's current shortcomings in controls and optimization, which may have impacted your experience, and we deeply regret this. We should have invested more time in refining the game before release. Now, we are fully dedicated to optimization efforts, striving to gradually improve the game's quality through updates and earn the favor of our players.

【 Version Update Notes】
  • Added a game opening description, which will play when the game is launched for the first time, introducing the core background setting and player objectives.
  • Added controller and keyboard/mouse operation instructions at the start of the game, optimizing the new player guidance experience.
  • Added combat and exploration content to the tutorial level.
  • Added highlighting for enemy attack projectiles.
  • Added special effect feedback when enemy skills hit the player.
  • Added mana consumption settings for the Cloud-Walking skill mechanism.
  • Added description of mana consumption for the Flash Burst skill, and reduced its mana cost.
  • Added cooldown time for the Pagoda skill, preventing summoning before the previous one expires.
  • Fixed the issue where the game would freeze due to enemies not respawning after quest triggering.
  • Fixed the map error in specific levels where players could get stuck between dual air walls.
  • Fixed the issue where human soldiers in certain scenes would erroneously attack the player.
  • Fixed the issue of the Exorcism Celestial Lord's weapon flying indefinitely.
  • Optimized the "New Game" interface settings, not showing the "Erase Character Memory" description when first entering the game, only displaying this prompt during second operations.
  • Optimized the balance of certain chapters, adjusting enemy values and combat rhythm.
  • Optimized the opening animation, added a skip button, and fixed the black screen issue during the final dialogue.
  • Optimized button prompts for controller and keyboard/mouse.
  • Optimized the skill introduction window interaction, adjusting the triggering mechanism when switching to view different skills.
  • Optimized level navigation guidance, adding arrow indicators in areas where direction misjudgment could easily occur.


More surprises await you in the game, Generals!
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