Skip to content
Enter Submit to view all results. Ctrl+Enter View and filter in instant search.
Close ×
Search powered by Algolia
Update notes via Steam Community

[Incoming Transmission from Mission Control]


We dropped two patches for Surviving Mars: Pioneer.
Special shout out to the players who joined our Discord and are sharing their feedback directly with us. It's really making a difference in helping Surviving Mars: Pioneer become an even better game during its Early Access Period.

Come join the fun on our Discord!

Deathliger stopped by to show off their growing base!


Patch (Build 1009), May 9th, 2025



Major Features

- Added auto-save functionality
- Added company logos to game loader with animations
- Fixed save functionality in dynamic areas to prevent crashes

🖥️ UI Improvements

- Fixed splash screen progress indicator
- Added percentage display on planter box
- Updated main menu and various interface screens
- Updated cockpit screens with new designs
- Improved scanning minigame functionality
- Added dark blue gradient bar for better item cost text visibility
- Added spacing between requirements on contract details UI

🔊 Audio Enhancements

- Added splash screen audio
- Added recycler audio effects
- Polished audio for launch platform

⚖️ Gameplay Balance & Content

- Updated strain grow times for better progression
- Balanced jetpack parameters:
- Recharge fuel delay
- Fuel rate
- Start fuel
- Zero fuel delay
- Updated recipe requirements for:
- Solar Panel
- Magnesium Alloy
- Made static image display disks non-researchable

🗺️ Area Improvements

- Updated encounter areas with better descriptions and content
- Renamed multiple areas with more thematic names:

🌐 World Building

- Added detailed descriptions for areas and resources
- Updated contract descriptions for crafting components
- Wrote detailed claim descriptions for various objectives
- Enhanced journal entries to match updated objectives

🐛 Bug Fixes

- Fixed potential crash in main menu news
- Fixed threading issue
- Fixed entity cube light level
- Added delay to door interactions
- Fixed floating bed in start sequence
- Fixed floating control panel in menu

Build 1030, May 12th, 2025



Major Features

- Removed Electronic Component as a requirement to craft Chemistry Station, Planter Box, Recycler and Tech Station
- Tweaked auto save
- Minor bug fixes
- Disabled sitting/standing auto detection

Lastly, we are collecting bug reports and suggestions on Feedbear!

We will be prioritizing feedback with updates, so let us know what you want to see!

See you soon, space cowboy!
  • Loading history…
Ad-free Steam data for everyone since 2012
Support SteamDB • Donate or contribute
Open link