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Improvments:

  • Spells now hit precisely where they are intended
  • Fluid simulation system replaced by a more stable and less performance-intensive one
  • Power selection screen slightly revised
  • Objective text enlarged

Balancing:

  • Embalmers' shots are slowed by 25%
  • Enemy waves have been slightly modified

Crash fixes:

  • In some cases by returning to the hub
  • In some case using Ra's dash power

Bug fixes:

  • When melee from the air, the behavior is very strange
  • It is possible to reroll powers more than once per run
  • Enemies are sometimes blocked when trying to descend to the lower level
  • When standing on a reward altar, melee enemies do not attack
  • In the power selection menu between two powers, the selection is unstable
  • After rerolling a power, if a replaced power was legendary, the animation continues to play
  • The reward altar room remains in the down position after reloading a game where the reward has already been taken
  • The player's landing system loops standing on not walkable surfaces
  • The visual effect of destructible floors is buggy
  • Invisible walls are present in the hub


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