If you've encountered any other bugs or crashes, you're always welcome to log them in the Steam Discussions, we'll have a look at them.
We'll be back for more after the weekend!
Changes
- Added a skip button to the card rewards during the rest night.
- Holy Book no longer takes insane humans into account for the immunity check.
- Priests with Holy Book can no longer be invulnerable in a Mirror Hall.
- Added an unlock screen when leveling up between nights to highlight which cards are new.
- Added some animation to the XP bar on the unlock screens.
- Show health bar during rest night.
- Removed the summed up damage numbers (3+3+3+3) on cards that affect all Humans.
- Added a longer fade in/out duration for the ambient SFX of the special rooms.
- Updated card tooltips that were wrong or missing.
- Updated localizations for Traditional Chinese, Simplified Chinese, Japanese, and German.
Fixed Bugs
- Fixed Rumbling Lure crashing when there are dead Humans.
- Fixed traps not triggering for Humans moved by Rumbling Lure.
- Fixed traps not triggering for Humans with the Compass trait.
- Fixed Humans with the Compass trait not stopping in a Dark Room.
- Fixed Humans with the Compass trait ignoring corpses.
- Fixed Mnemophobia Upgrade duplicating when discarded.
- Fixed room ambient SFX looping after loading a save slot.
- Fixed certain sounds not being affected by the audio settings.
- Fixed animation trigger for the upgraded Outmaneuver card.
If you didnt find the fix or addition you were looking for, check out our just released plan for the near- and further future: https://store.steampowered.com/news/app/3179730/view/518587145533785022
And again, a big thank you for playing and all your feedback ❤️

Changed files in this update