1. The edge of the previous map is too thin, units may sometimes squeeze out of the map, now thickened, should not be out of the map.
2. Added a button to reset the current level to prevent bugs from jamming the infinite level process.
3. Optimized the unit name font in Traditional Chinese.
4. Added bonus pass refresh, bonus interface has the opportunity to re-randomize once.
Fixed bug where units would get stuck out of the map
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