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※This patch note includes the changes made over the past week.※

Patch List


Notice: Those with this icon(💌) are inspired by the players’ opinions. Thank you so much again.

-💌 The product amount of electricity-related structures in the Science theme has been generally increased.
    - Ratpower Generator: 15 → 18
    - Wind Turbine: 8 → 10
    - Hydroelectric Generator: 1 → 1.5
    - Solar Pannel: 12 → 15
    - Thermal generator
      - Required Workload has been increased from 600 → 800 for all types.
      - Charcoal
        - Required Resource: 3 → 2
        - Product amount: 120 → 200
      - Coal
        - Product amount: 180 → 300
      - Flamone
        - Product amount: 150 → 250

-💌 Effects related to Faith Duration in the Shaman theme have been generally increased.
    - Idol of Sloth: 3 → 4
    - Idol of Gluttony: 3 → 4
    - Idol of Joy: 3 → 4
    - Idol of Cleanliness: 3 → 4
    - Chapel: 8 → 9
    - Dream Catcher: 30 → 36
    - Relic: 30 → 36

- The probability of disease progressing to the next stage on Easy difficulty or lower has been adjusted.
    - Mid-stage Disease → Late-stage Disease: 50% → 20%
    - Late-stage Disease → Death: 50% → 20%

- Infection probability from Disease Secretions has been adjusted.
    - Secretion infection chance: 15% → 10%

- 💌 A Relocate feature has been added to the convenience functions of Structures, excluding a few exceptions.
    - Using this function consumes Savings.
    - The Blueprint can be moved and placed again all at once while preserving the original Structure's settings.

- 💌 Exiting during the Blueprint placement phase now correctly brings up the construction UI for Structure selection.
- 💌 A new function button has been added to the Structure info window to view the assigned Ratizen.
- 💌 V-Sync has been added as a new feature.
- 💌 Water tiles now evaporate when in contact with lava.
- 💌 The middle and The high now gain +5% and +10% movement speed respectively.
- 💌 Some translations have been revised.


Bug Fix


- 💌 Fixed an issue where door access conditions set by Ratizen groups were not being saved.
- 💌 Fixed an issue where a Ratizen would temporarily disappear if the Leader used a skill while carrying them.
- 💌 Fixed a mismatch between some achievement images and the Frame of Proof.
- 💌 Fixed an issue where the image in the Frame of Proof changed after saving and loading.
- 💌 You can now modify units via mouse click at the Trading Post.
- 💌 Fixed an issue where the Shrew remained even after resetting the Tamer's perk.
- 💌 Adjusted the layout of the income statistics window in the Savings and Ratizen Info panels.
- 💌 Fixed some tutorial highlights being misaligned.
- 💌 Corrected a translation error related to Prosperity in the statistics window.
- 💌 Fixed an issue where the frame rate spiked excessively on the first launch of the game.
- 💌 Fixed an issue where Ratizens’ hands turned mechanical when the Leader wore a Ratron skin.
- 💌 Improved the smoothness of UI scroll behavior.
macOS 64-bit Depot 2244132
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