Patch Notes - The Prison
New Features
- New Localized Dialogues on Every Zone: Added contextual NPC dialogues in both English and Spanish for every prison zone and job type.
- Completely Revamped Progression System: XP, Health, Action Points, and Action progression redesigned for deeper gameplay.
- New Shops and Loot Rewards: All prison zones now feature unique shops, special loot drops, and balanced level grinding for high-level players.
- 20 New Weapons: Added 20 new weapons, available through combat or purchase. Enemies feature unique drop rates.
- Consumables Now Restore Action Points: Introducing AP-based consumables to encourage strategic planning in combat.
- New Character Creator: Customize characters more than ever with reworked faces and enhanced in-game representation.
- New NPC Creator: NPCs now appear more varied with expanded customization options.
- 7 New Quests: New missions push the story forward and expand the prison’s narrative content.
- NPCs Up to Level 90: NPC level range extended for expanded progression across the prison.
- Upgraded Attack Animations: Improved animations for heavy object and bare-hand attacks.
- New Inventory Item Visor: Items now display in a dynamic visor with size and shape previews.
- Faction System Introduced: Create groups with friends and access exclusive chat channels. More faction features coming soon.
- [WiP] Skills-Based Progression: Current base attributes will be replaced by a passive/active skill system in future updates.
- [WiP] Onboarding & Tutorial: A new tutorial and onboarding process is being tested.
- [WiP] Ranked Battles: A new zone dedicated to ranked combat is in development.
Improvements
- Item Tooltip Improvements: Tooltips now show more detailed and useful information.
- Weapons Rebalanced: Damage, prices, and action point costs adjusted for better progression.
- Consumables Rebalanced: Improved healing amounts and prices for better gameplay flow.
- New Fonts and Typography: Font assets updated for a more polished visual experience.
- Improved NPC Shadows: Shadows are now more consistent and less ghost-like.
- Mesh & Lighting Updates: Multiple mesh and lighting updates across all prison zones.
- Dialogue Visor Improvements: Better character representation and larger UI.
- Loot Pricing Fixes: Looted items now sell at their correct base price.
- [WiP] Quest System Stability: Ongoing improvements to quest system stability.
- Point & Click Visual Style: Point & Click now features a monitor-style visual interface.
- New NPC Animations: Expanded animation sets for immersive NPC interactions.
- Improved AI Behaviour: NPCs now perform a wider range of autonomous tasks.
Bug Fixes
- Knife Special Animations Fix: Fixed glitches with special knife animations.
- Bare Hands Attack Damage Fix: Resolved inconsistencies in unarmed attack damage.
- Crash When Opening Item Without Mesh Fixed: Prevented crash when accessing items missing 3D assets.
- Combat Crash Fix: Addressed game crashes triggered during combat.
- Hotfix for Administration Stores: Inventory issues in admin stores resolved.
- Boxing NPC Pair Animation Fix: Fixed issues with NPCs boxing in pairs.
- Warning & Typo Fixes: Cleaned up code warnings and corrected UI/category typos.
- Linux Quest Completion Crash Fix: Resolved a UE 5.5 crash on Linux systems triggered during quest completion.
- Objective Completion Disconnect Fix: Fixed a bug that disconnected clients from the server upon objective completion.
- OverlapActor Crash Fix: Fixed crash caused by player overlapping a volume.
Changed files in this update