- Removed redundant buttons on the computer screen for a cleaner and more streamlined experience.
- Applied various UI fixes in the settings screen to enhance usability.
- Enhanced visual feedback for button interactions to improve player experience.
Save System Enhancements:
- Changed the save file location to better align with our upcoming game release.
- Updated save file format from INI Config to JSON for improved compatibility and performance.
Security and Cloud Integration:
- Removed offline score storage to mitigate cheating risks.
- Fixed an issue where Steam Cloud was not properly fetching and loading game settings.
- Encrypted our Game builds for possible Hacking
AI and Gameplay Balancing:
- Rebalanced AI difficulty scaling to provide a more consistent challenge across levels.
- Adjusted enemy spawn rates to reduce difficulty spikes.
- Enhanced enemy pathfinding to prevent unintended behavior.
Player Movement and Controls:
- Increased player movement speed by 10% for smoother gameplay.
- Reduced input latency for more responsive controls.
- Improved collision detection to prevent clipping through objects.
Bug Fixes:
- Resolved an issue where Spinner enemy became immortal and could not be defeated.
- Fixed a bug causing the player to get stuck in certain map locations.
- Addressed rare crashes occurring during level transitions.
Known Issues:
- Using arrow keys to navigate in the computer terminal makes the navigation out of focus.
- Achievements are still bugged (We have to re-write our whole caching system for it to fix it and that's too much work for us right now as we are focusing mainly on our next game, hope you understand, we will get back to it after the new game's release)
Changed files in this update