Changelog
Game
🚀 Features
- (Studio) Implemented particle systems support with playback options
- (Modding) Implemented moddable character base meshes
- (Shaders) Added baked and realtime GI support to new Shaders
- (Shaders) [**breaking**] New shaders family to replace previous ubershaders
🐛 Bug Fixes
- (Pause) Pausing is no longer allowed during loading to prevent being infinitely stuck loading while paused
- (DataObject) Resolved some cases where saving a studio scene or a maker preset would fail
- (Lighting) Adjusted title scene lighting and global illumination
- (Shaders) Eye not appearing in UI when taking a screenshot
- (Shaders) Eye distortion with highlight transparency
- (Shaders) Eye part not disabling if texture color mode was selected
- (Materials) [**breaking**] Upgraded all materials to use new shaders
Changed files in this update