I've also added some story to the game. You will unlock one piece of lore for every three levels, with six parts in total.
Patch notes:
General
- Added the Radar powerup
- Added lore
- There are now four powerup stations per match, but only nine batteries, meaning you have to decide which three to activate
Bug fixes
- The player soul should now spawn a little further down
- A spectator should no longer get achievements for winning the game in x amount of time
- The sound that plays when the exit gate is opened should no longer play at the start of the match
- The text that shows up when a player dies should now correctly tell the player where the revive station is in The Mines
- The gold chest should now correctly display how many chests are available after leveling up
Changed files in this update