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Update notes via Steam Community

🩸 Veil of Sanity - Patch Notes v1.1.1

Now Live – Chapters I & II Balancing Update


Greetings, survivors.
We've just rolled out a new patch focusing on gameplay balancing, performance tweaks, and bug fixes across Chapter I: Echoes of the Carnival and Chapter II: Neuromare. Thank you for your continued feedback—keep it coming!

🎪 Chapter I: Echoes of the Carnival


🔧Buffs

  • Sanity Drain reduced by 3.5%
  • Stamina Drain reduced by 3.5%
  • Stamina Regeneration increased by 5%
  • Monkey Time duration increased by +1 second per iteration

🧨 Nerfs

  • Balloon Spawn Rate reduced from 25% → 20%

🤡 Clown Speed Adjustments

  • Walking Speed increased by +5%, +3.5% when enraged
  • Jogging Speed increased by +5%, +3.5% when enraged
  • Running Speed increased by +2.5%, +2.5% when enraged

⚙️ Adjustments

  • Improved clown movement behavior for smoother and more dynamic pathfinding


🧠 Chapter II: Neuromare


🔥 Nerfs

  1. Ash Entity Buff movement speed by 2.5%

🐞 General Bug Fixes

  • Various stability improvements and minor bug fixes across both chapters


🛠️ Stay tuned for more updates as we refine each chapter. Your feedback drives every patch—keep sharing your experiences!

💬 Join the community on Discord and follow us on Instagram for real-time news.

See you in the shadows.
— Sphereka Studios


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