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Update notes via Steam Community

Bugs Fixes:

  • Fixed issues that may prevent saved games from loading
  • Fixed an issue that would cause save files not to actually save the data, even though it appeared to do so
  • Can no longer layoff multiple times draining your money
  • Can now layoff after sendign an employee home
  • Turning the audio settings down all the way will now mute correctly
  • Fixed an issue that caused the stocker to become stuck if their restock location became invalid
  • Fixed a bug that caused Employee AI to try to walk in unwalkable areas (like through walls)
  • Fixed an issue that caused employee AI to walk sporadically after a period of time, which became more noticeable while fast forwarding
  • Fixed an issue that caused produce items in cases to look like tomatoes after loading a saved game
  • Increased angular drag of loose items to reduce spinning
  • The Garbage Bags from the Tutorial will no longer spawn when you load a saved game that already has removed the bags
  • Fixed an issue that would not allow the Utility Cart to be available to Stockers upon Loading a saved game
  • You can now jump in the Cold Storage Room


Balancing:

  • Doubled the speed a Stocker restocks items and eliminated hesitation between their actions
  • Stockers will now use the Utility Cart mor often to transport multiple cases
  • Decreased employee energy usage rate by 50%
  • Stockers will now prioritize restocking shelves with the lowest quantity
  • Reduced the total amount of items that can be held in a Shopping Basket
  • Utility Carts and Platform Carts can now be placed in the Cold Storage


Improvements:

  • Improved localization
  • Made a few of the task objects easier to understand
  • Customer satisfaction is now affected by the amount of time they spend in the store

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