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Update notes via Steam Community

  • Items can now spawn with items already in them. Some examples that will be available now include: weapons, attachments, flashlights, headgear, respirators, etc
  • You can now purify dirty water by dropping the item "water purification tablets" over it in your inventory
  • Added radiation severity levels multiplier to difficulty settings
  • New items added:
    • Flare Gun
    • Flare gun rounds
    • Charcoal tablets
    • Water purification tablets




  • Respirator filters are now refilled by combining them when the filter is unequipped (It costs 1 Charcoal Tablet item to refill to 100%)
  • World containers loot refill timer is now reset when you loot it (Before it would continue with the standard timer that started when you first load up the game)
  • Slightly increased default chance for random infestations to spawn
  • Slightly increased chance for "Random Tools" to spawn in industrial type containers
  • Tools (Like bolt cutters) now get destroyed when reaching 0%
  • Human AI melee/ranged damage buffed
  • Human AI accuracy nerfed
  • Destroying trash piles now gives a random amount of scrap metal
  • You can no longer sell conatainers that have items in them
  • Can now put weapon attachments in the placeable ammo box and



  • Fixed an issue with item slots on the inventory death UI (causing wrong placement, etc)
  • Fixed dead AI being able to refill loot
  • Fixed issue where if in main mode permadeath was enabled and you died in the shooting range it would delete your save
  • Fixed classified container at airfield quest not being able to be completed
  • Fixed Space Shuttle Ornament buildable
  • Fixed an issue that could cause issues with infestation health (fingers crossed)
  • Fixed an issue if player didnt have some equipped clothing, the game would force starting items clothing onto the player (visual bug)
  • Fixed suppressor attachments location on AK74
  • Fixed items not selling with their attachment prices included
  • Fixed animal heads not spawning
  • Fixed not being able to rip shemaghs
  • Fixed debug options like invincibility not resetting
  • Fixed generator radius not showing when not directly looking at generator


What Next?

Hey everyone, smaller patch today but below just outlining the plan for the next updates coming;
  1. Nearly all items in the game will be able to be dismantled a specialised workbench (This may change on how you dismantle them)
  2. Improve item stats at a specialised workbench
  3. Nuclear power station POI
  4. Reworked bunkers and new Laboratory
  5. Other content, quality of life changes, bug fixes, etc

Once this is done, work will be primarily moving to phase 2 with quests, "The Deadzone" and more.

Zurvivor
Windows English Depot 1645821
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