MateEngine 1.7.0
Official Discord
NEW FEATURES:
Avatar Selector Added!
You can now add an unlimited number of models (VRM or ME format) by clicking Models → VRM/ME.
Added avatars appear in a list with key details including:
- Thumbnail (if available)
- Name
- Version
- File format
Note: Thumbnails only appear if the VRM file includes an embedded thumbnail image.
Spine Blend Slider
Control how much the spine follows your mouse movement:- 0% = No tracking (best for idle or dance animations)
- 100% = Full tracking (overrides animation motion)
- Recommended: 50%
Head Blend Slider
Works the same as the spine slider, but for head movement.- Lets you balance between real-time head tracking and natural animation.
Hand Tracking Toggle
A new toggle allows you to enable or disable hand tracking.- Enabled by default — uncheck the "Hand Tracking" option to disable it.
Colorful Menus!
Added HUE and SATURATION sliders in the Options menu so you can customize the menu's appearance to your liking.
It’s all about personalization and vibrant colors—even if you don’t see the menu often, it’s nice to make it pop!
Ambient Occlusion
- Added a toggle to enable or disable Ambient Occlusion, as it is a widely used feature in VRChat worlds.
Some users may prefer to use it for more realistic shading on their Pet Avatars.
WINDOW SITTING CHANGES & FIXES:
Fixes issues where resizing the window caused the pet to float or misalign.
GENERAL CHANGES:
- The VRM button is now located under Models → VRM/ME.
- The VRM Loader now saves your added avatar metadata (e.g., name, version, format) to:
User/AppData/LocalLow/Shinymoon/MateEngineX
- When opening the Additional Settings menu (gear icon), the Models and Reset buttons are now hidden.
This keeps the interface clean and prepares the layout for future features.
- The Settings menu is now fully scrollable.
Use the scrollbar or drag to scroll.
Note: Scrolling with the mouse wheel will resize your avatar, not scroll the menu.
* Updated the MateEngine startup sound! Hatsune Miku now greets you with a cute “Mate Engina la la la!”
FIXES:
- Fixed an issue where clicked buttons would remain visually pressed after release.
- Fixed some Memory and CPU related issues to improve performance.
- Fixed an issue where windows with scrollbars could be scrolled horizontally, even when it didn’t make sense.
- Improved Leg and Feet IK Pass:
Enhances leg movement in animations for a more natural look and resolves minor visual issues such as "floating" feet or overlapping legs.
Changed files in this update