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Update notes via Steam Community
We have a small hotfix with fix and updates to workshop for players and creators. We also have couple of projectile behavior fixes for Mollo and Hodan.


  • Fixed workshop characters prioritizing incorrect duplicate sprites.
  • Redid the "window_attack_pressed" change; It now only disables that variable when attempting to do a buffered reverse ftilt out of jab, instead of any time "can_attack" is disabled.
  • Fixed a crash when using "init_shader()" very early after reloading, such as in "draw_hud.gml".
  • css_update and css_draw no longer run while the character is loading or the slot is inactive.
  • Added the script "update_end.gml" to stages.


  • Bug Fix: Bombs will now properly hit himself in teams with team attack off.


  • Bug Fix: Made sweatwhirls only immune to projectiles instead of fully transcendant as originally intended.
Windows Rivals of Aether Content Depot 383981
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