- Fixed several issues with controller input
- Beautified and improved menus
- Limit FPS to 30 Hz when menus are shown to reduce power usage
- Reduced difficulty of early levels
- Re-added language selection settings menu on non-console platforms
- Cleaned up player death animations
- Improved player movement
- Dragon turning animation cleanup
- Fixed Skulls so they no longer get stuck when turning
- Improved block interactions
- Added scrolling to leaderboards
- Fixed leaderboard platform logos
- Updated cut-scenes to remove un-translated titles and convert to 1080p 16:9 resolution
- Keys no longer fly through blocks going to/from door
- Added pebbles/dirt when bumping/breaking blocks by jumping
- Fixed an issue with movie playback being too dark
- Level complete in-game menu completely re-worked, including a small leaderboard
- Upgraded Unreal Engine to 5.5.4
- Tutorials now cause game to pause when overlapping player
- Removed second key from level 7-4
- Added tone mapping and color grading to post-processing
- Improved dragon fire attack and player death
Paladin's Passage Update 1.6
Update notes via Steam Community
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Windows
64-bit
Depot 1908481
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macOS
64-bit
Depot 1908482
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Linux
English
Depot 1908483
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Changed files in this update