As always I'm here to listen to what you want to see next, so comment below!
- Changed the Lair so you face one Hazard to start off, then increases to two and three as difficulty increases.
- The newspaper has been added on the map screen. This will give you a hint of what the final threat will be for the run (the modifier for the enemies you face) and give you a better idea what is going on. It changes every act and might see more features as we go on.
- Fixed an issue where the visual for gear would show up outside of scrolling areas.
- Edited the deck view in combat so gear without images shows up better.
- New visuals for difficulty.
Changed files in this update