0.6.0 brings enemy hordes at night, creative mode, a new settings menu, as well as many other smaller changes. Most of the work on this update went towards bug fixing and polishing, so this should be the most stable version for awhile!
FULL CHANGELOG
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- Added 8 new items
- Added weapon sway
- Fixed stamina loss when holding shift and crouching
- Improved precision with picking up objects
- Reworked restocking system to be faster and less laggy
- Enemy waves will now spawn each night scaled by how long you have spent in a general area
- Sector system optimization (reduces save file sizes)
- Remade game settings menu
- Added creative mode
- Added various cheats
- Tons of new game settings have been added
- Fixed inconsistent stamina loss with heavier weapons
- Fixed paddles collision
- Tweaked staff model
- Randomized staff skin colors
- Added fall damage
- Improved staff ragdoll
- You can now hold E to throw held furniture
- Furniture now takes and deals impact damage
- Increased push range
- Reworked soda bomb explosion calculations
- Fixed crafting item chooser tooltip not showing
- Paper can now be used to write notes
- Added minor wake-up intro sequence
- Added new battle music framework. Has 1 temporary track for now.
- Fixed staff attack animation being stuck playing
- Pause menu actually pauses the game in singleplayer now
- Fixed placing objects inside of players
- Improved save menu loading time
- Office chairs now have random colors
- Fixed some RNG color issues
- Changed damage cracks texture
- Added fabric and paper damage sounds
- Fixed save games from sometimes duplicating furniture
- Fixed doors still having collision on held objects (finally)
- Fixed attack cooldown being slower at low fps
- Improved performance for furniture gravity updates in big bases
0.6.0 Update
Update notes via Steam Community