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Update notes via Steam Community

Changelog


New Graphics Settings!

Three new render settings

  • Dither Effect
  • CRT Effect
  • Vertex Jitter

Balance

  • Disks no longer are carried over when reviving through Anomalous Bonds.
  • Only Climbing debuff reduced from -75% to -60%
  • Funny vent? Piton Provided.
  • You can no longer stunlock Teeth by spamming your hammer.

Bug Fixes

  • Fixed Metabolic Stasis not providing the buff time increase
  • Fixed uncommon deload of the level after Delta Labs lobby.
  • Fixed breaking hand grip letting a player pick up two items on one hand.
  • Made the handhold-grab more aggressive, forcing it to check backfaces. Should make some speedy hangs more reliable.
  • Turrets (hopefully) won’t sink into the ground anymore in hard mode.
  • Some pipeworks exits are now easier to get into, adjusted collision geo.
  • Pipe Grubs in Deep Storage are now no longer clipping below the floor.
  • Buttons on the Service Elevator now have proper collision.

Windows Depot 3195791
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