Changelog
New Graphics Settings!
Three new render settings- Dither Effect
- CRT Effect
- Vertex Jitter
Balance
- Disks no longer are carried over when reviving through Anomalous Bonds.
- Only Climbing debuff reduced from -75% to -60%
- Funny vent? Piton Provided.
- You can no longer stunlock Teeth by spamming your hammer.
Bug Fixes
- Fixed Metabolic Stasis not providing the buff time increase
- Fixed uncommon deload of the level after Delta Labs lobby.
- Fixed breaking hand grip letting a player pick up two items on one hand.
- Made the handhold-grab more aggressive, forcing it to check backfaces. Should make some speedy hangs more reliable.
- Turrets (hopefully) won’t sink into the ground anymore in hard mode.
- Some pipeworks exits are now easier to get into, adjusted collision geo.
- Pipe Grubs in Deep Storage are now no longer clipping below the floor.
- Buttons on the Service Elevator now have proper collision.
Changed files in this update