MAJOR FIXES
- Fixed issue where entering a Moon Snail Shell with the spawned Snail Sanctum shell equipped could lock up gameplay after quitting and reloading the save.
- Fixed issue where playing a Combat Memory / Trial of the Warrior could mess up dialogue flags upon returning to the main game. (The "vanishing treasure map" issue reported was a result of this)
- Fixed an issue where the Consortium would not drop his Adaptation in NG+. For players who already defeated him, go back to where he was to find it on the ground.
GENERAL
- Changed control prompts to fall back to keyboard when an unidentifiable "controller" is attached. Should fix a handful of issues where players saw <[inputprompt]> in place of a keyboard prompt.
- Fixed an issue where Scuttling Sludge Steamroller would not have his additional friends when fought in a Combat Memory or Trial in NG+.
- Snapbandit Deadeye Museum Exhibit will also be visible after defeating Topoda, as a failsafe for those who killed the Deadeye before the update launched.
- Royal Shellsplitter no longer drops its NG+ reward in New Game.
- Fixed an issue where fishing the Molted King while he's midair would make him unfishable for some duration afterwards.
- Fixed Roland's boss drop in NG+.
- Added the bonus New Game Plus boss to Combat Memories.
- Fixed an issue where some Sardines have 1 HP above their intended max health
- Fixed an issue where a buried treasure in the Unfathom could not be fished out.
- Fixed an issue where getting grabbed while performing Twist Top would keep the hitbox active.
- Fixed an issue where opening the Stowaways menu by clicking on an equipped Stowaway which is the last on its page opens the next page.
LOCALIZATION
- Fixed several typos in the Museum
Changed files in this update