- Fixed info button in tech tree not being clickable
- Fixed stats for Scathe not displaying correctly
- Fixed liquid transportation blocks being too explosive when full
- Fixed moving a build plan always moving it to the front
- Removed tar fields requirement for Plastanium Compressor research
- Various minor map fixes for Origin, Sea Port and Extraction Outpost
- Added support for named colors in logic with %[colorname]
- Added sensors for display size and draw buffer size
- Added tiled logic display block
- Reverted bridge cost increase
- Made Fungal Pass a requirement for T2 units
- Rebalancing of Erekir turret ammunition
Build 148 (Beta)
Update notes via Steam Community
Changed depots in v8-beta branch