GAMEPLAY
- Scheduled depot stop now has a new option to skip it entirely if no maintenance is needed.
- Replacements no longer split vehicles by storages; use routes to separate replacements if needed.
- Updated exchange rates for all in-game currencies.
IMPROVEMENTS
- Replacement recipes now auto-complete when no matching vehicles remain (e.g., vehicle sold, destroyed, or rerouted).
FIXES
- Copied/replaced vehicles now preserve the selected service interval.
- Fixed vehicles not picked up by replacement recipe when bought during the same pause as the recipe's creation.
- Fixed replacement money threshold input disappearing at 110% UI scale.
MODDING
- Added fallback horn logic: if the lead unit has no horn effect, the first unit with a horn will now play it.
- Updated Unity to 6000.0.45.

Changed depots in beta branch