🎲 Random Event Expansion
6 Neutral Events Added
Special adventurers will visit your dungeon
Each will join as a unit when specific conditions are met
Unit slot increases by 1 when they join
📱 UI Improvements
Added notification UI when new units are added
Adjusted unit sprite sizes on certain UI screens to fit better
📚 Codex System Improvement
Traits have been reorganized for better clarity:
Inherent Traits: Traits possessed from the beginning (may change upon evolution)
Experience Traits: Traits that can be acquired through unit actions
Random Traits: Traits that can be randomly acquired every 10 levels
🧬 Unit Balance Adjustments
Some unit traits have been modifiedNew traits have been added
🧩 Other Changes
Adventurer visits now always grant codex pointsAdditional points based on conditions no longer apply (Adventurer points = Total number of visits)
🐛 Bug Fixes
Fixed an issue where usage-reduction events could reduce herb or mineral uses to 0Fixed a bug where LifeDrain+ trait was not activating
Adjusted unit sprite positions to prevent HP display from being obscured
Changed files in this update