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Update notes via Steam Community

🎲 Random Event Expansion


6 Neutral Events Added

Special adventurers will visit your dungeon
Each will join as a unit when specific conditions are met
Unit slot increases by 1 when they join


📱 UI Improvements


Added notification UI when new units are added
Adjusted unit sprite sizes on certain UI screens to fit better

📚 Codex System Improvement


Traits have been reorganized for better clarity:

Inherent Traits: Traits possessed from the beginning (may change upon evolution)
Experience Traits: Traits that can be acquired through unit actions
Random Traits: Traits that can be randomly acquired every 10 levels


🧬 Unit Balance Adjustments

Some unit traits have been modified
New traits have been added


🧩 Other Changes

Adventurer visits now always grant codex points
Additional points based on conditions no longer apply (Adventurer points = Total number of visits)


🐛 Bug Fixes

Fixed an issue where usage-reduction events could reduce herb or mineral uses to 0
Fixed a bug where LifeDrain+ trait was not activating
Adjusted unit sprite positions to prevent HP display from being obscured


Other Information

0.92.1 Update - Fixed a bug where the screen would freeze when returning to the main menu
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