A larger update is in progress, but for the time being I just wanted to fix a few bugs - Thanks for your patience!
- Fixed a UI scaling issue on certain resolutions.
- Fixed a missing translation bug on the bag pushers.
- Fixed a rounding issue on the end-of-day score.
- Fixed an issue that caused bags to incorrectly be marked as being on the flagged luggage rack if the rack was placed too close to the conveyor.
- Fixed a bug that would break the substance scanner if an object was left inside at the end of the day.
- Added a reflection probe to the scene, this should have minimal performance impact but make shinier materials look better.
Changed files in this update