Hi everyone,
The new items seem to have integrated quite well at this point. We have one more round of small adjustments for y’all, and plan to let things settle for a bit before doing more changes.
For the ones asking us under every update: Yes, achievements will come with the 1.0 release. We are not quite ready to announce anything further, but we are intensely working on the 2 new classes and making great progress. And who knows, maybe we have updates soon! :)
Changelog for 0.9.39
Neutral
- Strong Pestilence Flask: Delay 5s -> 3.5s
- False Life: Cooldown 6s -> 6.5s
- Heavy Drinking: Speed bonus 60% -> 70%
- Mana Mastery: Cooldown 4.7s -> 4.5s
- Superspacious: Speed 9% -> 10%
- It's Slime Time!: Cooldown 1.9s -> 1.8s
- Knife to Meet You: Speed bonus per Dagger 30% -> 40%
- Stoned: Damage reduction 15% -> 20%
- Cubert: Chances 55% -> 60%
Pyromancer
- Obsidian Dragon: Heat needed 8 -> 7
Reaper
- Cursed Dagger: Cooldown 2.1s -> 2.2s
- Mr. Struggles: Speed bonus 120% -> 110%
Changed files in this update