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Rogue Stache update for 11 May 2017

Update 5/11/2017: The Gore-geous Update

Share · View all patches · Build 1815425 · Last edited by Wendy

Patchnotes via Steam Community

Hello! I've been hard at work updateing Rogue Stache, various bug fixes, graphics and audio tweaks all came together to make the game feel much more polished.

I still have a list of things i want to change / update further, but i felt this was a pretty good chunk of content for an update.

Updates:

  1. Updated graphics
  2. New menus
  3. Added enemy HP bars
  4. Lighting engine updates
  5. Heavy optimization
  6. Balanced Science type enemies
  7. Screen shake slider in the options menu
  8. Lowered Weapon Drops
  9. Changed how controllers are dcetected, hopefully allowing more controllers to work.
  10. changed out HL sounds for new sounds
  11. Changed spikes so they only hurt you if you fall on them
  12. removed placeholder text in terminals
  13. Added CRT shader and option to toggle it on and off
  14. lowerd stache power time 50%
  15. Increased default "windowed mode" size to 720p
  16. added music to the intro story
    +more

Bugs Fixed:
1.Fixed non-centered loading screen for boss levels
2. Fixed shader loading bug on game launch
3. fixed "snappy" aiming with controlelrs
4. fixed controller connection issues
5. fixed spelling issues in terminals

  • more
Rogue Stache Depot 513251
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