Now the game's development will continue outside of early access.
This update is more focused on optimization and loot balance.
Changelog 1.0:
- Improved optimization (on average, an increase of 15-20 fps)
- Loot balance
- Fixed a bug where in multiplayer the helicopter was not visible for clients
- Added 3 new zombie skins
- More sounds added
- Changed respawn points (now you will appear more often near the city)
- Fixed collisions in some places
- Fixed the issue with not receiving achievements
- Added more loot boxes to the map
- Removed punching and plant picking skills, now available by default
- Increased brightness during night and daytime
- Reduced helicopter damage
- Other minor changes and fixes
Changed files in this update