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Update notes via Steam Community
Alpha V0.1.37

Building
  • Building System Fixes
  • Added the Fence, FenceDoor, FenceShort to the 3rd tab of the building menu
  • Moved Campfire to the 4th
  • Fixed PlantBed, FarmTile pivot points and improved building collision checks
  • Added Scarecrow to the 6th tab also improved it (now can be damaged by the player, displays the HealthBar, FloatingText + Flash Damage material)
  • Other fixes like BeesNiagara effect spawned when the building object is actually built (similar for Cooking Station no audio+niagara until built)


Performance
  • Fixed Locked FPS bug (No longer stays in PauseMenu framerate limit when entering the game from Continue, NewGame or Load).

Inventory
  • Items are no longer duplicated when re-equipping (i.e. arrows). Arrows are now removed correctly from the Inventory when shoot. Stackable Items are now correctly removed from the Inventory (when they are already equipped, i.e. arrows -> 10-4=6 available)
  • Item Equipment Slots are now updated correctly when moving an item to other equipment slot (i.e. consumables).


Consumables
  • Changes to the Consumable Bar - now shows the LB input that needs to be pressed + displays the menu all the time for better tracking. Additionally empty slots are 0.5 opacity.


UI
  • Changes to Quest UI
  • Fixed Squished Icons for Tutorial Prompts


Dialogue
  • Fixed Hazel dialogue when returning after getting glider

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