Fixes and changes:
Navigation system various fixes across the levels
Cutscenes system introduced
More orders added
Fainted mortals creates sleep fetter
Powers which requires specific fear to apply reaction now have it in it’s description
Load Game is available to switch profile after “New Game”
Intro sound is pausable
HUD is now hiding on cutscenes and ghost briefs
Achievements fixes
Various gameplay fixes
Conversations tweaked to choose positions for participants more precisely
Sounds volume for voices and radio increased
Party behaviors on Weird Seance
Fixes for cutscene on Summoners Not Included
Mortals not suppose to call for Handyman if Arclight released
Fears cloud and icons fixes
StayKold animations fixes
Possess power fixes
[*] Various fixes for “witness” based powers
In case of problem with GPU crash or too high overload - please try to use -d3d11 parameter added to startup parameters.
We’re so grateful for your support and passion—every message, suggestion, and report helps shape the game. Thank you for being on this journey with us. More updates coming soon!
Changed files in this update